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Archive / Lore / Earth Magic

Earth Magic

magic

Earth magic is a school of elemental magic used to shape stone and the ground. Its practitioners build roads and homes, raise barriers and use the terrain in combat.

Practice

Earth mages can turn the ground into walls, pillars, pits and spikes. Brynor combines these changes with powerful seismic leaps: in his duel with Aurion, he broke open the arena beneath his opponent and raised rock pillars as he attacked. He also raised a stone wall to shelter others from danger.

Earth magic can form moving stone constructs. A mage travelling with the army rode on a large construct as it strode forward, using the creature's movement to keep pace with the march.

Casting draws on Essence, including the power held in Essence cores. Repeated spells and sustained travel consume that supply.

Uses

Earth magic has ordinary uses beyond fighting. Local earth mages shape roads, and rebuilding crews raise walls to replace ruined homes after a disaster. Their work lets settlements recover while other mages redirect damaged rivers and deal with flooding.

The school can also be used together with water magic. Deylin combined both to construct a village well, helping people who had been struggling to carry water.

Earth magic is a school of elemental magic used to reshape stone and the ground. Earth mages build structures, alter terrain and turn the ground into weapons or cover.

Practice

Mages can raise walls and pillars, open pits and drive spikes toward an opponent. Brynor combines this control of the arena with powerful seismic leaps, attacking while the ground changes beneath his opponent. His magic also lets him raise a platform carrying several people.

Earth magic can form moving stone constructs and limbs. A construct can carry its rider, while a long stone hand lets its maker act at a distance. Khoradyn shaped such a hand to grasp and open a temple door without approaching it himself.

Casting draws on Essence, including the power held in Essence cores. Repeated spells and sustained travel consume that supply. Large works may call for more power: Brynor and Khoradyn drew on power stored in their orreries when they sent an immense wave of lava at the temple. Their power did not let them destroy it; the wave passed through the structure.

Uses

Earth mages build roads and homes, and raise walls to replace buildings damaged by disaster. Small works can also provide shelter: Jin shaped a simple dwelling from rock and earth while waiting on a remote shore.

The school can be used together with water magic. Deylin combined both to construct a village well. Earth magic can also move a substantial stretch of terrain: Brynor and Khoradyn split the ground to expose lava while keeping their companions on a raised platform.

Earth magic is a school of elemental magic used to shape soil, stone and sand. It serves builders as well as soldiers, allowing mages to change their surroundings and the ground beneath an opponent.

Practice

Earth mages can raise walls and pillars, open pits and passages, and move rock. Brynor combines these changes with powerful seismic leaps. They can also form moving stone constructs and direct a stone limb to grasp something beyond arm's reach. Khoradyn used a long clawed hand of rock to open a temple door from a distance.

Casting draws on Essence, including the power held in Essence cores. Sustained work consumes that supply. Control matters alongside strength: Vianna learned to shape volcanic stone under Kyrana, while Ivan taught her precision and patience.

Uses

Earth mages build roads, homes and fortifications, and repair them after disasters. They also help restore damaged land. Calythos undertook to gather earth and water mages to remake the soil and fertilize lands around Chronasis after the darkness had struck.

The school offers several ways to travel. Stone constructs carry their riders, while seismic leaps cover ground quickly. Deylin can ride waves of sand, though he found this inefficient over long distances.

Earth magic can be used alongside water magic. Deylin combined both to make a village well, and the two schools helped a new city grow.

History

When Khoradyn and his followers settled at Kaldaryn, mages raised buildings using stone, wood and water. Khoradyn built large structures himself, while the growing city gave displaced people homes. Vianna received a stone house there.

Earth magic is a school of elemental magic used to shape soil, stone and sand. Its uses extend from building homes and roads to reshaping terrain during battle.

Practice

Earth mages can raise walls and pillars, open pits and passages, and move rock. Brynor combines these changes with powerful seismic leaps. They can also form moving stone constructs and direct a stone limb to grasp something beyond arm's reach. Khoradyn used a long clawed hand of rock to open a temple door from a distance.

Casting draws on Essence, including the power held in Essence cores. Sustained work consumes that supply. Control matters alongside strength: Vianna learned to shape volcanic stone under Kyrana, while Ivan taught her precision and patience.

Uses

Earth mages build homes, roads and fortifications, and repair structures after disasters. They also reshape damaged land for agriculture, often working with water mages. Calythos undertook such repairs around Chronasis after the darkness had struck.

In combat, raised barriers provide cover, while pits, spikes and pillars disrupt an opponent's footing. Stone constructs and seismic leaps help mages travel. Deylin can also ride waves of sand, though he found this inefficient over long distances.

Excavation can conceal movements as well as create routes. Ivan opened underground passages for soldiers, moving the ground as they advanced. As Igor, he hollowed out a clearing for skyships and covered them with soil and rock to hide them from an approaching fleet. Earth and ice mages also worked together to excavate a lakeshore while holding back the water.

Limits

Going underground does not guarantee safety. Garrik rejected burrowing away from a battle because earth or fire mages could turn the soil against him, while a water mage could flood the hiding place.

History

Earth and water magic helped build Kaldaryn when Khoradyn and his followers settled there. Khoradyn raised large buildings himself, and the growing city gave displaced people homes. Vianna received a stone house there.

Earth magic is a school of elemental magic used to shape soil, stone and sand. It serves builders and farmers as well as soldiers, allowing mages to change the ground they stand on and the structures around them.

Practice

Earth mages can raise walls and pillars, open passages, move rock and reshape terrain. They can also form moving stone constructs and direct a stone limb to grasp something beyond arm's reach. Khoradyn used a long clawed hand of rock to open a temple door from a distance.

Casting draws on Essence, including the power stored in Essence cores. Sustained work consumes that supply. Control matters alongside strength: Vianna learned to shape volcanic stone under Kyrana, while Ivan taught her precision and patience.

Some earth mages can perceive their surroundings through the ground. Thamrielle sensed terrain, footsteps and distant tremors this way. Deep beneath a lake, she used the lakebed as an extension of her senses and guided an object through the wall of her protective rock enclosure.

Earth magic can be used alongside other elements. Thamrielle's mastery of fire and earth let her manipulate lava and minor volcanic activity.

Uses

Earth mages build homes, roads and fortifications, and repair structures after disasters. Their work ranges from small shelters to cities. They also reshape damaged soil and land for agriculture, often working with water mages. Earth mages also work alongside fire mages in mining operations.

In combat, raised barriers provide cover, while spikes, pits and pillars disrupt an opponent's footing. Brynor combines changes to the ground with powerful seismic leaps. Earth magic also offers other ways to travel: stone constructs carry their riders, and Deylin can ride waves of sand, though he found this inefficient over long distances.

Excavation can conceal movements as well as create routes. Ivan opened underground passages for soldiers, moving the ground as they advanced. As Igor, he also hollowed out a clearing for skyships and covered them with soil and rock to hide them from an approaching fleet.

Limits

Familiarity with the material affects control. Near a powerful source, Thamrielle struggled to reshape rock so saturated with essence that she could no longer identify its composition. Even a small change required unusual effort and concentration. Its strength helped protect her underwater, but she dared not thin the enclosure against the immense pressure.

Going underground also creates risks. Garrik rejected burrowing away from a battle because earth or fire mages could turn the soil against him, while a water mage could flood the hiding place.

History

During Malverand's growth, earth mages shaped houses from stone and wood in Maraveth. Remiella combined earth and water magic to reshape lakes, rivers and shorelines, turning barren ground into land suited to towns and farming. She also followed controlled forest burns with terraforming to prepare fertile fields.

Earth and water magic helped build Kaldaryn when Khoradyn and his followers settled there. Khoradyn raised large buildings himself, and the growing city gave displaced people homes.

Earth magic is a school of elemental magic used to shape soil, stone and sand. It serves builders and farmers as well as soldiers, allowing mages to change the ground they stand on and the structures around them.

Practice

Earth mages can raise walls and pillars, open passages, move rock and reshape terrain. They can also form moving stone constructs and direct a stone limb to grasp something beyond arm's reach. Khoradyn used a long clawed hand of rock to open a temple door from a distance.

Casting draws on Essence, including the power stored in Essence cores. Sustained work consumes that supply. Control matters alongside strength: Vianna learned to shape volcanic stone under Kyrana, while Ivan taught her precision and patience.

Some earth mages can perceive their surroundings through the ground. Thamrielle sensed terrain, footsteps and distant tremors this way. Deep beneath a lake, she used the lakebed as an extension of her senses and guided an object through the wall of her protective rock enclosure.

Earth magic can be used alongside other elements. Thamrielle's mastery of fire and earth let her manipulate lava and minor volcanic activity.

Uses

Earth mages build homes, roads and fortifications, and repair structures after disasters. Their work ranges from small shelters to cities. They also reshape damaged soil and land for agriculture, often working with water mages. Earth mages also work alongside fire mages in mining operations.

In combat, raised barriers provide cover, while spikes, pits and pillars disrupt an opponent's footing. Brynor combines changes to the ground with powerful seismic leaps. Earth magic also offers other ways to travel: stone constructs carry their riders, and Deylin can ride waves of sand, though he found this inefficient over long distances.

Excavation can conceal movements as well as create routes. Ivan opened underground passages for soldiers, moving the ground as they advanced. As Igor, he also hollowed out a clearing for skyships and covered them with soil and rock to hide them from an approaching fleet.

Limits

Familiarity with the material affects control. Near a powerful source, Thamrielle struggled to reshape rock so saturated with essence that she could no longer identify its composition. Even a small change required unusual effort and concentration. Its strength helped protect her underwater, but she dared not thin the enclosure against the immense pressure.

Going underground also creates risks. Garrik rejected burrowing away from a battle because earth or fire mages could turn the soil against him, while a water mage could flood the hiding place.

History

Early teaching and settlement

Lothar taught early villagers to use earth magic for stronger homes in place of brick-and-straw construction. The few who learned passed the skill to others. With immense mastery of both earth and water, he later reshaped mountains, islands and landscapes on the two separate worlds he had named Valrindor, spending vast amounts of time on the work.

During Malverand's growth, earth mages shaped houses from stone and wood in Maraveth. Remiella combined earth and water magic to reshape lakes, rivers and shorelines, turning barren ground into land suited to towns and farming. She also followed controlled forest burns with terraforming to prepare fertile fields.

Earth and water magic helped build Kaldaryn when Khoradyn and his followers settled there. Khoradyn raised large buildings himself, and the growing city gave displaced people homes.

Thalena's Shores of Eternity

In Thalena's Shores of Eternity, earth mages excavate tunnels and reinforce underground refuges in Therendros, with water mages keeping the passages from flooding. At Kaldaryn, prepared groups lower the city into the earth, strengthening the surrounding rock as Garrik directs Maric's work. Tremors and exhaustion make continued reinforcement essential.

Earth magic's limits remain visible in this course. Brynor's search for a buried vault is slow work through dense, brittle rock; magical surges threaten collapse. Maric, fighting high in the air, finds earth magic ineffective.

Aliases

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Lore Type
Magic school
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