Cosmic magic is a school of magic used to form starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Cosmic magic channels celestial Essence into starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Silas used his stored reserves to shield Varentis during the Cataclysm, yet some falling spikes still passed through. He also combined cosmic power with temporal magic and illusions, loading his replicas with energy before detonating them against Zharrek.
Cosmic magic channels celestial Essence into starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Silas used his stored reserves to shield Varentis during the Cataclysm, yet some falling spikes still passed through. He also combined cosmic power with temporal magic and illusions, loading his replicas with energy before detonating them against Zharrek.
Projections and devices
Cosmic magic also produces luminous maps and schematics. Virel combined its lines with vectors to display regions and borders while planning a sea campaign. Brighthaven mounted cosmic attacks in its Essence-powered defenses.
Learning
Astheron taught cosmic magic in Soltheris and helped Aurion develop his skill. Thalena learned it from Glin and the other frogs in Erenmyr through a telepathic exchange of ideas. Their teaching made unfamiliar divine and cosmic concepts understandable to her.
Cosmic magic channels celestial Essence into starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Silas used his stored reserves to shield Varentis during the Cataclysm, yet some falling spikes still passed through. He also combined cosmic power with temporal magic and illusions, loading his replicas with energy before detonating them against Zharrek.
Projections and devices
Cosmic magic also produces luminous maps and schematics. Virel combined its lines with vectors to display regions and borders while planning a sea campaign. Brighthaven mounted cosmic attacks in its Essence-powered defenses. Mounted beam weapons also appeared aboard skyships.
Learning
Astheron taught cosmic magic in Soltheris and helped Aurion develop his skill. Thalena learned it from Glin and the other frogs in Erenmyr through a telepathic exchange of ideas. Their teaching made unfamiliar divine and cosmic concepts understandable to her.
Cosmic magic channels celestial Essence into starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch. Malverand's cosmic mages also developed glyphs that enhanced objects.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Silas used his stored reserves to shield Varentis during the Cataclysm, yet some falling spikes still passed through. He also combined cosmic power with temporal magic and illusions, loading his replicas with energy before detonating them against Zharrek.
Projections and devices
Cosmic magic also produces luminous maps and schematics. Virel combined its lines with vectors to display regions and borders while planning a sea campaign. Brighthaven mounted cosmic attacks in its Essence-powered defenses. Mounted beam weapons also appeared aboard skyships.
Learning
Cosmic magic is an advanced school whose spell patterns share some similarities with nature magic, particularly fire spells. Attunement helps a mage perceive and understand those patterns; heritage can make a parent's magic easier to learn. Understanding the principles alone does not supply the power needed to cast a demanding spell.
Astheron taught cosmic magic in Soltheris and helped Aurion develop his skill. Thalena learned it from Glin and the other frogs in Erenmyr through a telepathic exchange of ideas. Their teaching made unfamiliar divine and cosmic concepts understandable to her.
Development and study
During the early growth of Maraveth, Jeremiah demonstrated a meteor spell to Michael and Raphael and called it cosmic magic. He later taught the school at Maraveth's elite magical academy.
Researchers in Thalassai studied the cosmos in connection with Tazarin's magic and asked him to bring down meteors from orbit for examination.
Cosmic magic channels celestial Essence into starfield barriers, scorching attacks, glyph enchantments and meteor spells. Its light often takes the form of constellations and glowing patterns. Soltheris trains cosmic mages for its armies and defenses.
Functions
Astheron formed a barrier by tracing constellation shapes in the air with both hands. He released a condensed attack with a forward thrust of his palm.
- Barriers: cosmic mages shape layered shields around people, armies and cities, often combining them with divine shields. Solid barriers can also support weight: Aurion sprang from one during his duel with Brynor, and other mages glide on them.
- Beams and missiles: concentrated attacks burn their targets and strike with enough force to damage terrain. Missiles can arc toward an opponent; strong defenders can intercept them, as Brynor did with his fists.
- Glyphs and enchantments: luminous patterns on the skin draw on stored power. Cosmic enchantments can strengthen a body; Tazarin restored vitality to Kaelion through his touch. Malverand's cosmic mages also developed glyphs that enhanced objects.
- Meteor spells: blazing rocks descend from the sky, producing craters, molten ground and shockwaves on impact. Their destructive area makes them a threat to armies and settlements.
Power and limits
Casters draw on their own reserves and Essence cores. Barriers can crack or shatter under attacks, requiring further power to reinforce them. During the Cataclysm, Astheron formed a starfield dome over the colosseum in Irrathis; people within its radius visibly aged as it was constructed.
Silas used his stored reserves to shield Varentis during the Cataclysm, yet some falling spikes still passed through. He also combined cosmic power with temporal magic and illusions, loading his replicas with energy before detonating them against Zharrek.
Projections and devices
Cosmic magic also produces luminous maps and schematics. Virel combined its lines with vectors to display regions and borders while planning a sea campaign. Brighthaven mounted cosmic attacks in its Essence-powered defenses. Mounted beam weapons also appeared aboard skyships.
Learning
Cosmic magic is an advanced school whose spell patterns share some similarities with nature magic, particularly fire spells. Attunement helps a mage perceive and understand those patterns; heritage can make a parent's magic easier to learn. Understanding the principles alone does not supply the power needed to cast a demanding spell.
Astheron taught cosmic magic in Soltheris and helped Aurion develop his skill. Thalena learned it from Glin and the other frogs in Erenmyr through a telepathic exchange of ideas. Their teaching made unfamiliar divine and cosmic concepts understandable to her.
Development and study
During the early growth of Maraveth, Jeremiah demonstrated a meteor spell to Michael and Raphael and called it cosmic magic. He later taught the school at Maraveth's elite magical academy.
Researchers in Thalassai studied the cosmos in connection with Tazarin's magic and asked him to bring down meteors from orbit for examination.
The Malverand Intergalactic Empire reproduced several ancient magic schools through technology, including cosmic magic. Its engineered versions were based on the spells of those schools.
Thalena's account
In Thalena's Shores of Eternity, cosmic mages could no longer produce their bombardments after the solar catastrophe. Thalena also failed to bring down meteors when she tested the heavens above Chronasis. These failures accompanied changes beyond the veil.