Overview
Renneth Pryar is a Teryndal council mage and representative on the Xalmyrran Council. After Renneth survives a cave injury and amnesia, Rhyzmar raises him through the Adventurers' Guild, lets him live at the guild, and Renneth eventually becomes a Teryndal citizen. Aldar relies on Renneth for field investigations that require fire magic, essence sensing, and a blunt disregard for council-room politics.
Appearance and Personality
Renneth has fiery red, burnt-orange, or orange hair and a confrontational manner. At seventeen, he is a level-six mage with intense pride in his fire magic. As an adult, he is a council mage with loose orange hair and a temper that makes him stand out in council rooms and field assignments.
Renneth is restless, blunt, proud, and quick to grumble. He prefers investigation, training, and travel over politics or crowded meetings. He is also loyal and protective, especially toward Maric, Gin, Rhyzmar, and the allies who rely on his senses.
Abilities
Renneth is exceptional with fire magic. He propels ships with fire and air, shapes fire into maps, shifts flames through blue, purple, and white forms, and uses intense heat against powerful enemies and defenses. His strongest affinities are fire and earth, and he develops usable water magic during his northern travels.
Renneth can sense mage signatures and essence residue, suppress his own essence, and follow unusual magical traces around gates, divine beings, origin magic, and shields. His ability to read essence lets him investigate post-cycle traces, divine beings, origin magic, gates, and shields for Xalmyrra.
His Kharvos/Pyragos nature gives him access to divine fire-and-earth power. In Theryssa, he forms a pact with Maric that leaves a lava shard in Maric's palm. Through that shard, Renneth can speak with Maric, guide Kharvos's fire-and-earth power, and begin learning how to descend again from the God Realm.
History
Renneth is badly wounded, memoryless, and barely alive in a cave in the Keldaran wilderness near the dungeon where he ended up. Rhyzmar takes him in, names him, and lets him live through the Adventurers' Guild. Renneth grows into a Teryndal citizen, a powerful Xalmyrran mage, and a council representative.
In Xalmyrra, Renneth investigates Eira, the shadows, hidden gates, and the aftermath of the cycles for Aldar alongside Rhyzmar, Xarion, Brynor, and Maric. He follows subtle trails, tracks movement across Xalmyrra by essence residue, and keeps the council informed about dangerous events.
Renneth and Maric encounter Thalena in Erenmyr's swamps, where Gin bonds with Renneth and Spin bonds with Maric. After the cycles break, Aldar sends Renneth and Maric north to find new nations and open diplomatic relations. The mission brings them through Shanari, Hanamizu, Thiravos, and Theryssa.
In Thiravos and Theryssa, Renneth confronts his former life as Pyragos and Kharvos, the Malverand fire-and-earth god created largely from Thamrielle's essence and later preserved by Nerissa. His dreams, missing memories, unusual essence, and encounters with Nerissa, Nero, Lucilla, Kalyx, and the consuls restore that older life to him. Renneth accepts that older life. He keeps choosing the life Rhyzmar gave him in Teryndal.
Renneth later asks Maric to make a pact during the fight over Raphael and Rahmavir's plan for the source at Zarephon. He gives him the lava shard, acts through Maric's shard bond, and helps Maric oppose Gabriel during the Siege of Rimvold.
Relationships
- Rhyzmar saves, names, and raises Renneth after finding him wounded and memoryless.
- Maric is Renneth's closest friend and shard wielder. Their pact gives Maric access to Kharvos's fire-and-earth power.
- Gin is Renneth's bonded companion, first as a giant cuddly frog and later as an astragon.
- Aldar sends Renneth on investigative and diplomatic assignments for Xalmyrra.
- Nerissa protects or preserves Kharvos/Pyragos after Abraxas takes the source at Zarephon and later gives Renneth pieces of his Kharvos/Pyragos past.
- Thamrielle is Kharvos's earlier wielder, and her essence was largely used to create him.