Xolterra is a large island west of Xalmyrra, home to northern Thalcoris and southern Thalassai.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
Thalassai occupies the south. Its five regions are governed by archons, with Thalena ruling Chronasis. Remnants of darkness lie in the island's far southern reaches.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Xolterra is a large island of Valrindor west of Xalmyrra, home to northern Thalcoris and southern Thalassai.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
The southern heartland of Thalassai ranges from coastal Thalmyris to the volcanic peaks and forges of Pyrenis, the fertile plains and hills of Terranova, and the high plateaus of Aetherion. Chronasis is its principal seat of government. Remnants of darkness lie in the island's far southern reaches.
Roads and windweavers connect the southern cities. Windweavers combine mage expertise and engineering with aether artifacts. Pyrenis produces weapons and devices, while Terranova supplies agricultural goods and textiles.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Southern assistance
Thalassai made trade agreements with Tazarin and helped rebuild Thalcoris. The Tenari agreed to provide aether and divine mages, and a road from Aetherion to the northern nation was under construction.
Xolterra is a large island of Valrindor west of Xalmyrra, encompassing Thalassai and its northern region, Thalcoris.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
The southern heartland of Thalassai ranges from coastal Thalmyris to the volcanic peaks and forges of Pyrenis, the fertile plains and hills of Terranova, and the high plateaus of Aetherion. Chronasis is its principal seat of government. Remnants of darkness lie in the island's far southern reaches.
Broad roads connect Tequaltor with Aetherion, Chronasis and Terranova, carrying traders, caravans and supplies. Windweavers also transport goods between the regions.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Atraxi settlement
Amos and Jareth established a research camp on the uninhabited island west of Xalmyrra. Aldred then exiled the pure-blooded atraxi there as corruption and illness spread through their mainland settlements. On Xolterra, Jorhan found a spiral shard and released a surge of essence. Volcanoes erupted, mountains rose, and pink and yellow essence spread across the island, killing many atraxi. Jorhan returned to Xalmyrra to claim it; his battle with Aldred drove thousands of human refugees to Xolterra.
Xolterra's calendar counts its first settlers as year zero.
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Ozaith's attack
Ozaith threatened to destroy Xolterra with an asteroid after Thalassai refused to submit to him. Hrzai pierced his defenses, and Cassian unmade him. Thalena consumed Pyrathalor's core and created a black hole that swallowed the asteroid, saving the island.
Reunion and integration
Thalcoris joined Thalassai, retaining its Tenari identity. Tazarin became the archon of cosmos in Tequaltor. After Thalena's battle with Jorhan ended Xalmyrra's cycles and removed its enclosing storms, contact between Xolterra and the mainland reopened.
Xolterra is a large island of Valrindor west of Xalmyrra, encompassing Thalassai and its northern region, Thalcoris.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
The southern heartland of Thalassai ranges from coastal Thalmyris to the volcanic peaks and forges of Pyrenis, the fertile plains and hills of Terranova, and the high plateaus of Aetherion. Chronasis is its principal seat of government. Remnants of darkness lie in the island's far southern reaches.
Broad roads connect Tequaltor with Aetherion, Chronasis and Terranova, carrying traders, caravans and supplies. Windweavers also transport goods between the regions.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Before the atraxi settlement, Sariel selected the uninhabited western island as the intended hiding place for one half of the eternity spiral.
Atraxi settlement
Amos and Jareth established a research camp on the uninhabited island west of Xalmyrra. Aldred then exiled the pure-blooded atraxi there as corruption and illness spread through their mainland settlements. On Xolterra, Jorhan found a spiral shard and released a surge of essence. Volcanoes erupted, mountains rose, and pink and yellow essence spread across the island, killing many atraxi. Jorhan returned to Xalmyrra to claim it; his battle with Aldred drove thousands of human refugees to Xolterra.
Xolterra's calendar counts its first settlers as year zero.
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Ozaith's attack
Ozaith threatened to destroy Xolterra with an asteroid after Thalassai refused to submit to him. Hrzai pierced his defenses, and Cassian unmade him. Thalena consumed Pyrathalor's core and created a black hole that swallowed the asteroid, saving the island.
Reunion and integration
Thalcoris joined Thalassai, retaining its Tenari identity. Tazarin became the archon of cosmos in Tequaltor. After Thalena's battle with Jorhan ended Xalmyrra's cycles and removed its enclosing storms, contact between Xolterra and the mainland reopened.
Xolterra is a large island of Valrindor west of Xalmyrra, encompassing Thalassai and its northern region, Thalcoris.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
The southern heartland of Thalassai ranges from coastal Thalmyris to the volcanic peaks and forges of Pyrenis, the fertile plains and hills of Terranova, and the high plateaus of Aetherion. Chronasis is its principal seat of government. Remnants of darkness lie in the island's far southern reaches.
Broad roads connect Tequaltor with Aetherion, Chronasis and Terranova, carrying traders, caravans and supplies. Windweavers also transport goods between the regions.
A railway connects Thalassai with Xalmyrra.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Before the atraxi settlement, Sariel selected the uninhabited western island as the intended hiding place for one half of the eternity spiral.
Atraxi settlement
Amos and Jareth established a research camp on the uninhabited island west of Xalmyrra. Aldred then exiled the pure-blooded atraxi there as corruption and illness spread through their mainland settlements. On Xolterra, Jorhan found a spiral shard and released a surge of essence. Volcanoes erupted, mountains rose, and pink and yellow essence spread across the island, killing many atraxi. Jorhan returned to Xalmyrra to claim it; his battle with Aldred drove thousands of human refugees to Xolterra.
Xolterra's calendar counts its first settlers as year zero.
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Ozaith's attack
Ozaith threatened to destroy Xolterra with an asteroid after Thalassai refused to submit to him. Hrzai pierced his defenses, and Cassian unmade him. Thalena consumed Pyrathalor's core and created a black hole that swallowed the asteroid, saving the island.
Reunion and integration
Thalcoris joined Thalassai, retaining its Tenari identity. Tazarin became the archon of cosmos in Tequaltor. After Thalena's battle with Jorhan ended Xalmyrra's cycles and removed its enclosing storms, contact between Xolterra and the mainland reopened.
Xolterra is a large island of Valrindor west of Xalmyrra, encompassing Thalassai and its northern region, Thalcoris.
Geography
Northern Thalcoris has dense jungles, open savannas and rivers descending from its northern mountains. Tequaltor has geometric stone buildings, canals and a central pyramid; Aurivallis lies among the mountains, and Xalatun stands beside a broad river. Aqura carry riders and tow boats along the waterways.
The southern heartland of Thalassai ranges from coastal Thalmyris to the volcanic peaks and forges of Pyrenis, the fertile plains and hills of Terranova, and the high plateaus of Aetherion. Chronasis is its principal seat of government. Remnants of darkness lie in the island's far southern reaches.
Broad roads connect Tequaltor with Aetherion, Chronasis and Terranova, carrying traders, caravans and supplies. Windweavers also transport goods between the regions.
Trains between Chronasis and Irrathis run twice a day.
Magic
Xolterra's essence is pink and yellow. Resonance and aether magic are practiced alongside elemental and divine magic, and many mages wield two forms.
History
Before the atraxi settlement, Sariel selected the uninhabited western island as the intended hiding place for one half of the eternity spiral.
Atraxi settlement
Amos and Jareth established a research camp on the uninhabited island west of Xalmyrra. Aldred then exiled the pure-blooded atraxi there as corruption and illness spread through their mainland settlements. On Xolterra, Jorhan found a spiral shard and released a surge of essence. Volcanoes erupted, mountains rose, and pink and yellow essence spread across the island, killing many atraxi. Jorhan returned to Xalmyrra to claim it; his battle with Aldred drove thousands of human refugees to Xolterra.
Xolterra's calendar counts its first settlers as year zero.
Human settlement
Refugees from Xalmyrra settled Xolterra more than five millennia ago. Therion founded Thalcoris and Tequaltor, while Xandor founded Aurivallis. They accepted aid from Xoh'Tenol and Xoh'Metztli against the darkness. Orin developed resonance magic from the island's unfamiliar essence. He and Khoradyn rejected the gods and led their people south to establish Thalassai.
Thalcoris's false war
Xoh'Metztli controlled the Tenari through resonance magic and arranged a false war around Xalatun. The fighting fed their essence to Xol'Zahir under her agreement with him. Cassian killed both the goddess and her vessel, Meliora, ending her control. Tazarin began rebuilding Thalcoris.
Ozaith's attack
Ozaith threatened to destroy Xolterra with an asteroid after Thalassai refused to submit to him. Hrzai pierced his defenses, and Cassian unmade him. Thalena consumed Pyrathalor's core and created a black hole that swallowed the asteroid, saving the island.
Reunion and integration
Thalcoris joined Thalassai, retaining its Tenari identity. Tazarin became the archon of cosmos in Tequaltor. After Thalena's battle with Jorhan ended Xalmyrra's cycles and removed its enclosing storms, contact between Xolterra and the mainland reopened.
Thalena's later account
In Thalena's Shores of Eternity, a plague spread rapidly through Thalassai and defeated divine healing. The surviving population dwindled as the world moved toward an ice age.